XFrame2D Nodes

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Nodes

Nodes can easily be added in the graphical screen. To do this, you have to choose Cur node.pngin the menu bar. In these modus you can add multiple nodes by means of the left mouse button. By placing the node, you will see the coordinates in the right bottom.

XFrame2DNode.png


Supports are linked to the nodes. They can be set within the node properties.

Changing a node

Changing a node is possible by clicking on the node by use of the left mouse button, and subsequently choose for properties by clicking on the right mouse button. There is a more easy way, namely a double click on the node. Consequently the following dialog box will be opened.

Coordinates

x

x-coordinate

Local x-axis see Local coordinate system

Table Nodes

Nodes can also be added / changed in the table Nodes. It does not matter. It is also possible to change in between graphical input and numerical input via tables.

XBeam2DNodeTable.png

Internal hinge

XBeam2DHinge.png


In these modus you can add multiple internal hinges by use of the left mouse button. By placing the node the coordinates are shown in the right bottom. This is shown in the image below.

When you add an internal hinge, a new node in the beam is generated, and the regarding beam is automatically separated into two beams with a hinge connection. Possible beam loads will also be equally distributed or separated.

In this way you can easily design a gerber beam.