XBeam2D Nodes: Difference between revisions

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(Created page with "Nodes Nodes can easily be added in the graphical screen. To do this, you have to choose cur_node in the menu bar. In these modus you can add multiple nodes by means of the left mouse button. By placing the node, you will see the coordinates in the right bottom. knopen4 Knopen kunnen willekeurig worden geplaatst, in een vast raster, of op stramienlijnen. Opleggingen zijn knopen die in een bepaalde richting worden vastgezet. Wijzigen van een knoop Wijziging...")
 
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Nodes  
===Nodes===


Nodes can easily be added in the graphical screen. To do this, you have to choose cur_node in the menu bar. In these modus you can add multiple nodes by means of the left mouse button. By placing the node, you will see the coordinates in the right bottom.
Nodes can easily be added in the graphical screen. To do this, you have to choose [[File:Cur node.png|28 px|link=http://68.183.11.126/index.php/File:Cur_node.png]]in the menu bar. In these modus you can add multiple nodes by means of the left mouse button. By placing the node, you will see the coordinates in the right bottom.
 
[[File:XBeam2DNode.png|800px]]
 
knopen4
 
Knopen kunnen willekeurig worden geplaatst, in een vast raster, of op stramienlijnen.
 
 
Opleggingen zijn knopen die in een bepaalde richting worden vastgezet.
 
 
Wijzigen van een knoop
 
Wijziging van een knoop kunt u door met de linker muisknop op de knoop te klikken en vervolgens met de rechter rmuisknop te kiezen voor eigenschappen. Of nog makkelijker door te dubbel klikken op de knoop. Het onderstaande dialoogvenster wordt geopend
 
 
knopen1


Supports are linked to the nodes. They can be set within the node properties.
   
   


Coördinaten
===Changing a node===
 
x
 
x- coördinaat


Changing a node is possible by clicking on the node by use of the left mouse button, and subsequently choose for properties by clicking on the right mouse button. There is a more easy way, namely a double click on the node. Consequently the following dialog box will be opened.
   
   


z
===Coordinates===


z- coördinaat
'''x'''


x-coordinate
 
Beperkingen zie Opleggingen
 
 
Lokale X-as zie Lokaal assenstelsel
 


Local x-axis see [[Local coordinate system]]
   
   


Tabel Knopen
===Table Nodes===


Knopen kunnen ook in de tabel Knopen linksonder worden toegevoegd en/of gewijzigd. Het maakt niet uit. Ook kunt u tussentijds wisselen tussen grafische invoer en tabellarische invoer.  
Nodes can also be added / changed in the table Nodes. It does not matter. It is also possible to change in between graphical input and numerical input via tables.  


knopen3
[[File:XBeam2DNodeTable.png|800px]]

Revision as of 11:48, 31 August 2022

Nodes

Nodes can easily be added in the graphical screen. To do this, you have to choose Cur node.pngin the menu bar. In these modus you can add multiple nodes by means of the left mouse button. By placing the node, you will see the coordinates in the right bottom. XBeam2DNode.png

Supports are linked to the nodes. They can be set within the node properties.


Changing a node

Changing a node is possible by clicking on the node by use of the left mouse button, and subsequently choose for properties by clicking on the right mouse button. There is a more easy way, namely a double click on the node. Consequently the following dialog box will be opened.


Coordinates

x

x-coordinate

Local x-axis see Local coordinate system


Table Nodes

Nodes can also be added / changed in the table Nodes. It does not matter. It is also possible to change in between graphical input and numerical input via tables.

XBeam2DNodeTable.png