XBeam2D XFrame2D Display Options: Difference between revisions

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(Created page with "Display options Begin Vorig Volgend displayoptions Axis Draw the global coordinate system Grid lines/ Levels Grid lines, levels and/or help lines will be drawn dotted. See Grid lines / levels. Regular grid A regular grid is drawn. The size and the color of the regular grid are adaptable. See Regular grid. Crosshairs Two crosshairs are drawn (horizontal and vertical). This can come in hand with inserting nodes and beams. Beam orientation...")
 
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Display options
== Display options ==
Begin  Vorig  Volgend 
[[File:XBeam2DXFrame2DDisplayOptions1.png]]
displayoptions


'''Axis'''


Draw the global coordinate system


Axis
'''Grid lines/ Levels'''
 
Draw the global coordinate system
 
 
Grid lines/ Levels


Grid lines, levels and/or help lines will be drawn dotted. See Grid lines / levels.
Grid lines, levels and/or help lines will be drawn dotted. See Grid lines / levels.


'''Regular grid'''
 
Regular grid


A regular grid is drawn. The size and the color of the regular grid are adaptable. See Regular grid.  
A regular grid is drawn. The size and the color of the regular grid are adaptable. See Regular grid.


'''Crosshairs'''


Crosshairs
Two crosshairs are drawn (horizontal and vertical). This can come in hand with inserting nodes and beams.


Two crosshairs are drawn (horizontal and vertical). This can come in hand with inserting nodes and beams.
'''Beam orientation'''


The local coordinate system (see [[Struct4U Design Arrangements | Design arrangement]] ) will be drawn in the middle of the beam. The direction of the local z-axis is shown. This is important for inserting the beam loads which are entered in the local beam coordinate system. See Beam loads.


Beam orientation


The local coordinate system (see Design arrangement ) will be drawn in the middle of the beam. The direction of the local z-axis is shown. This is important for inserting the beam loads which are entered in the local beam coordinate system. See Beam loads.
'''Node numbers'''
 
 
Node numbers


Node numbers are shown between brackets (..) at the node.  
Node numbers are shown between brackets (..) at the node.  


'''Beam numbers'''


Beam numbers
The beam numbers are shown between square brackets [..] at the beam.


The beam numbers are shown between square brackets [..] at the beam.
'''Profile names'''
 
 
Profile names


The profile names are shown at the beam.
The profile names are shown at the beam.


'''Profile numbers'''


Profile numbers
'''Material names'''


[[File:XBeam2DXFrame2DDisplayOptions2.png]]


Material names
'''Axial force'''


Drawing of the N-line. The scale can be set.


displayoptionsresult
'''Shear force.'''


Drawing of the D-line. The scale can be set.


Axial force
'''Bending Moment'''


Drawing of the N-line. The scale can be set.
Drawing of the M-line. The scale can be set.


'''Deflection'''


Shear force.
Drawing of the deflection line. The scale can be set.  


Drawing of the D-line. The scale can be set.
'''Internal Forces'''


Drawing of the internal forces.


Bending Moment
'''Reaction Forces'''
 
Drawing of the M-line. The scale can be set.
 
 
Deflection
 
Drawing of the deflection line. The scale can be set.
 
 
Internal Forces
 
Drawing of the internal forces.
 
 
Reaction Forces


Drawing of the reaction forces in all the supports.
Drawing of the reaction forces in all the supports.


Unity checks
Per beam the unity checks can be displayed. These are results form the check according to the Eurocode (steel or timber). When the unity check is smaller than 1,00 the beam meets the criteria, and a green dot is drawn. button_ok. When the unity check is bigger than 1,00 the beam does not meet the criteria and a red trianglewarning 16x16 is drawn.


When you double click on the dot/triangle, a detailed calculation of the concerning beam is shown.
'''Unity checks'''


Per beam the unity checks can be displayed. These are results form the check according to the Eurocode (steel or timber). When the unity check is smaller than 1,00 the beam meets the criteria, and a green dot is drawn. [[File:XBeam2DXFrame2DDisplayOptionsGreenDot.png]] When the unity check is bigger than 1,00 the beam does not meet the criteria and a red triangle [[File:XBeam2DXFrame2DDisplayOptionsRedTriangle.png]] is drawn.


When you double click on the dot/triangle, a detailed calculation of the concerning beam is shown.
XFrame2d

Revision as of 06:13, 6 September 2022

Display options

XBeam2DXFrame2DDisplayOptions1.png

Axis

Draw the global coordinate system

Grid lines/ Levels

Grid lines, levels and/or help lines will be drawn dotted. See Grid lines / levels.

Regular grid

A regular grid is drawn. The size and the color of the regular grid are adaptable. See Regular grid.

Crosshairs

Two crosshairs are drawn (horizontal and vertical). This can come in hand with inserting nodes and beams.

Beam orientation

The local coordinate system (see Design arrangement ) will be drawn in the middle of the beam. The direction of the local z-axis is shown. This is important for inserting the beam loads which are entered in the local beam coordinate system. See Beam loads.


Node numbers

Node numbers are shown between brackets (..) at the node.

Beam numbers

The beam numbers are shown between square brackets [..] at the beam.

Profile names

The profile names are shown at the beam.

Profile numbers

Material names

XBeam2DXFrame2DDisplayOptions2.png

Axial force

Drawing of the N-line. The scale can be set.

Shear force.

Drawing of the D-line. The scale can be set.

Bending Moment

Drawing of the M-line. The scale can be set.

Deflection

Drawing of the deflection line. The scale can be set.

Internal Forces

Drawing of the internal forces.

Reaction Forces

Drawing of the reaction forces in all the supports.


Unity checks

Per beam the unity checks can be displayed. These are results form the check according to the Eurocode (steel or timber). When the unity check is smaller than 1,00 the beam meets the criteria, and a green dot is drawn. XBeam2DXFrame2DDisplayOptionsGreenDot.png When the unity check is bigger than 1,00 the beam does not meet the criteria and a red triangle XBeam2DXFrame2DDisplayOptionsRedTriangle.png is drawn.

When you double click on the dot/triangle, a detailed calculation of the concerning beam is shown.